First of all login into your clanwarz admin panel, and check the server.cfg of your gameserver. Verify that the gamelog settings are configured as in the screenshot.
Go back to the start of the Clanwarz admin panel, and write down (or note down) the FTP IP and Port of your gameserver. We will need this details in later steps.
Use your favourite FTP Client to login into your gameserver using FTP, and locate the path that contains the games_mp.log gamelog file. Write down the path, we will need it in later steps as well.
Upload all files from the ultrastats/src/ folder onto your webspace. Once done, open the site in your webbrowser, and follow to the installation page of UltraStats.
You proberly will see a screen like this, when the installation checks are performed. Check and set the filepremissions as show in the screenshot below, then UltraStats will allow you to step forward.
No follow the other installation steps, entering the database details, creating the first administrative user and so on. When the installation is finished, your UltraStats Installation should look like in the screenshot below.
Login into the Admin Center and switch to the Server Admin and click on Add Server to add a new server entry into your UltraStats installation. Fill all Server details as shown in the screenshot. But note, do not enter the FTP Path yet.
Once the Server entry has been added, go back and edit the server entry. Now you will see that you can click the create button. So click it, and fill out all FTP Server details, like in this screenshot. Once done hit the veriy button, and if the result is NOT successfull, check the following things:
Click the Download button in the Server Admin to get the initial copy of your gamelog. Once done run the parser. Depending on the size of your gamelog, this may take some time. You may need to increase the php script timeout in the general admin options for better performance. Once the parser has finished processing the gamelog, run the Total/Final Calculations. These calculations should be done at each end after parsing the gamelog. See the screenshots for more details: